Play to Learn
Gamification is the application of game playing elements to eLearning courseware.
Building elements such as rules of play, reward badges or leaderboards in to your eLearning is a proven way of motivating learners and improving learning outcomes.
Get in touch if you’d like to learn more about why more and more organisations are turning to gamification to get results.
This quiz draws questions at random from one of three categories to deliver a unique experience to each and every player.
This bespoke quiz interaction draws questions at random to add variety to the learning experience.
Ninja Maths School
This demo uses personalisation and rewards to engage and motivate young learners.
This simple but effective game can stand alone or work as part of a broader eLearning solution.